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- /*
- * Copyright (C) 1994, Silicon Graphics, Inc.
- * All Rights Reserved.
- *
- * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
- * the contents of this file may not be disclosed to third parties, copied or
- * duplicated in any form, in whole or in part, without the prior written
- * permission of Silicon Graphics, Inc.
- *
- * RESTRICTED RIGHTS LEGEND:
- * Use, duplication or disclosure by the Government is subject to restrictions
- * as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
- * and Computer Software clause at DFARS 252.227-7013, and/or in similar or
- * successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
- * rights reserved under the Copyright Laws of the United States.
- */
- /*_________________________________________________________________
- |
- | ui.h
- |
- | originally written by Gavin Bell for Silicon Graphics, November 1988.
- | Greatly adapted for use with blix
- |
- | Frans van Hoesel, Xtreme Graphics Software
- */
-
- #ifndef BLIXUI_H__SEEN
- #define BLIXUI_H__SEEN
-
- #include "blixtrackball.h"
- #include "blixvect.h"
-
- #define UP 0
- #define DOWN 1
- #define MODE2D 0
- #define MODE3D 1
-
- void ui(void);
- void init_ui(void);
-
- void ui_exit(void*, int);
- int do_event(void);
- void enable_pop(void);
- void disable_pop(void);
- void enter_redraw(void);
- extern int ui_noisy, ui_quiet;
- extern long sizex, sizey;
- extern int uimode;
-
- #endif
-